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Crowd showcase - The Sinking City

Crowd from The Sinking City video game. It's just a scenery for the city, to fill the streets. They do not have dialogs, have some optimization - small textures, simplified skeleton etc. There are roughly the same number of NPC characters (have dialogs, better quality). Our super small team was able to assemble them with help of Character Editor using modular approach. I'll cover this process later, so take this post as a teaser.
Modeling:
https://www.artstation.com/kotelrv
Vadym Kharchenko
Mariia Sholudchenko
Yura Sholudchenko
Texturing:
https://www.artstation.com/shalizeh7
Mariia Sholudchenko
Concepts:
Andriy Roscha
https://www.artstation.com/evgmusienko
https://www.artstation.com/emaloshenkov
https://www.artstation.com/zetik
also we did many assets without concepts, using references from books and internet.
Shaders, Character Editor idea and architecture :
Yura Sholudchenko